once the black layer is covering the edges of the leaf make a new layer below it and fill it with white.
Once this has been saved ,create a simple plane on 3ds max.Found in Primitive shapes.You
will need to make sure you increase the number of length and width segments to
around 30 to enable you to bend and shape the leaf later.
By pressing ‘m’ on the keyboard it will
bring up the material editor and then choose the first available empty
material.
Click Go to Parent button in
the material editor.
Scroll down
and locate the Maps tab from here click on ‘None’ in the box next to ‘Opacity’
Then double click on Bitmap like before. This time select the black and white
image we made earlier.
Click on the plane and then add the ‘edit poly’ modifier.Selecting the vertex and then with soft selection you can shape the leaf.
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